Alliance Tower Defense modes: Easy to CRAZY
Alliance Tower Defense has five difficulty modes, going by its official badges: Easy, Medium, Hard, Insane and CRAZY. Each one has a badge for beating it. The developer has not published wave counts, enemy lists or rewards per mode.
| Mode | Badge | Published details |
|---|---|---|
| Easy | Beat Easy Mode! | Badge only |
| Medium | Beat Medium Mode! | Badge only |
| Hard | Beat Hard Mode! | Badge only |
| Insane | Beat Insane Mode! | Badge only |
| CRAZY | Beat CRAZY Mode! | Badge only |
Working up the ladder
Because coins are earned in matches and spent on summons, the modes and your unit roster grow together. Clearing an easier mode earns coins for summons, and stronger units make the next mode reachable. The game does not publish coin payouts per mode, so it is not possible to say which mode is the most efficient to farm.
Not yet published
- Number of waves and boss enemies in each mode.
- Whether harder modes pay more coins.
- Map names.